UVMap AI texture workflow
AI texture editing for UV maps and 3D models
Load or drag and drop textures and scenes, click meshes to find the right map, optimize assets, and export from the browser.
Local texture editsClick mesh to find textureTexture + model optimization2D/3D previewExport + open sourceGLB, GLTF, ZIP, PNG, JPG, WEBP
Recent and sample projects
No recent 3D projects yet.
Sample Project
Load or drag and drop
Open images, `.glb`, `.gltf`, `.zip`, or a folder with a glTF scene and its assets.
What you can do
- Edit only the part of a texture you want to change.
- Click geometry in 3D to jump to the matching texture.
- Use mask tools, compare results, then export.
Formats and optimization
Supports PNG, JPG, WEBP, GLB, GLTF, ZIP, and glTF folders. Includes texture optimization, GLB/GLTF optimization, export, and an open-source workflow.